Profile PictureTdFx

I craft Python tools that quietly reshape how 3D and VFX pipelines run. From Maya to Nuke, Houdini, Katana, and Substance Painter, I bend their APIs to automate what others still do by hand. Artists see time saved; studios feel workflows sharpen. Beyond the screen, I weave scripts that scrape, connect, and integrate data streams. The result is simple: less noise, more flow...custom solutions built to feel inevitable. šŸš€ Available in English and Spanish

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